Bruce
- 7 min
Let's create an MPAGD game: Part 29: Adding a timer/countdown to your game
Suppose in your game you want to give the player a set amount of time to complete each screen. And then, perhaps, give them a bonus...
4430
Bruce
- 3 min
Let's create an MPAGD game: Part 28: Deep Dive into JUMPing
If you're designing a 2D side-on game, like a platformer, chances are your player will need to JUMP. Which is easily added by binding a...
4101
Bruce
- 4 min
Let's create an MPAGD game: Part 27: Making your controls redefinable
How to make your game control keys redefinable
2630
Bruce
- 7 min
Let's create an MPAGD game - Part 26: Improving the KILL PLAYER routine and TYPE switching
Using TYPE SWITCHING to change the player type and sprite to create a nice death animation before KILLing the player
4360
Bruce
- 4 min
Let's create an MPAGD game - Part 25: PLOT an air purity meter
Using PLOT to create a meter / bar
2480
Bruce
- 3 min
Let's create an MPAGD game - Part 24: We're going to need a bigger window
Changing the size of the play area window.
1430