Now available! for the Sinclair ZX Spectrum
Meet Cocoa, the intrepid accident prone, time-travelling Mini Lop Bunny, on his first adventure. Cast adrift through space and time, Cocoa's Time Burrow materialises in the 15th Century. With no fuel to get home...and desperately short of parsley to munch, Cocoa needs to use his skills and wits to refuel the Time Machine, recover valuable artefacts and satisfy his ferocious parsley craving.
Q - Up
A - Down
O - Left
P - Right
Space - Jump
Supports Kempston & Sinclair Joysticks
Cocoa's Time Machine has transported his burrow to 1452 AD, but he's used all his fuel in getting there.
He's on a mission to recover priceless artefacts for his collection. But is easily distracted by Parsley - his favourite food.
So, find the artefacts, refuel the time machine, munch parsley, and get home in time for tea...
...if only it were that simple, his new timeline has recently suffered a pandemic, and panic buying has left the land short of many essentials. Parsley is in short supply so you'll need to ration it. Meanwhile, the King has a desperate problem...can Cocoa Help?
Cocoa and the Time Machine
Design & code: B Groves
Built with: MPAGD by Jonathan Cauldwell
Music awesomeness: Mike Richmond
Music technical genius: David Saphier
Testing: J Groves, Stu Smith, Andre Leao
Spanish Translation: Darío Ruellan
Portuguese Translation Andre Leao
Cocoa and the Time Machine is one of the most fun games we've had the chance to try in recent times, it's addictive, and it won't give anyone a break until it's finished.
Graphically the game is extremely polished, everything is looking nice and highly detailed. The Spectrum games marked is not overcrowded with platform adventure games, so games like this is more than welcome, and this game is very well made!