Let's create an MPAGD game - Part 26: Improving the KILL PLAYER routine and TYPE switching
Using TYPE SWITCHING to change the player type and sprite to create a nice death animation before KILLing the player
Let's create an MPAGD game - Part 26: Improving the KILL PLAYER routine and TYPE switching
Let's create an MPAGD game - Part 16: SPAWNing a super power for Stinky Dog
Let's create an MPAGD game - Part 12 - Adding Ladders
Let's create an MPAGD game - Part 10 - A first enemy and animation
Let's create an MPAGD game - Part 2 - The Sprite Editor