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Let's create an MPAGD game - Part 26: Improving the KILL PLAYER routine and TYPE switching
Using TYPE SWITCHING to change the player type and sprite to create a nice death animation before KILLing the player

Bruce
Nov 2, 20217 min read
675
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Let's create an MPAGD game - Part 19: The other blocks: DEADLY, CUSTOM and WATER
Adding DEADLYBLOCKS and creating sliding ice blocks with CUSTOMBLOCKS

Bruce
Oct 17, 20217 min read
706
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Let's create an MPAGD game - Part 16: SPAWNing a super power for Stinky Dog
Covers commands including SPAWN, REPEAT, OTHER, working with COLLISION, DIRECTION as well as using timings...oh and farts, lots of farts.

Bruce
Oct 13, 202113 min read
1,117
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