BruceNov 2, 20217 minLet's create an MPAGD game - Part 26: Improving the KILL PLAYER routine and TYPE switchingUsing TYPE SWITCHING to change the player type and sprite to create a nice death animation before KILLing the player
BruceOct 13, 202113 minLet's create an MPAGD game - Part 16: SPAWNing a super power for Stinky DogCovers commands including SPAWN, REPEAT, OTHER, working with COLLISION, DIRECTION as well as using timings...oh and farts, lots of farts.