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    Let's create an MPAGD game - Part 26: Improving the KILL PLAYER routine and TYPE switching
    Bruce
    • Nov 2, 2021
    • 7 min

    Let's create an MPAGD game - Part 26: Improving the KILL PLAYER routine and TYPE switching

    Using TYPE SWITCHING to change the player type and sprite to create a nice death animation before KILLing the player
    1450
    Let's create an MPAGD game - Part 16: SPAWNing a super power for Stinky Dog
    Bruce
    • Oct 13, 2021
    • 13 min

    Let's create an MPAGD game - Part 16: SPAWNing a super power for Stinky Dog

    Covers commands including SPAWN, REPEAT, OTHER, working with COLLISION, DIRECTION as well as using timings...oh and farts, lots of farts.
    2940

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