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    Let's create an MPAGD game: Part 28: Deep Dive into JUMPing
    Bruce
    • Nov 6, 2021
    • 3 min

    Let's create an MPAGD game: Part 28: Deep Dive into JUMPing

    If you're designing a 2D side-on game, like a platformer, chances are your player will need to JUMP. Which is easily added by binding a...
    1620
    Let's create an MPAGD game - Part 23: Adding basic sounds with BEEP and CRASH
    Bruce
    • Oct 30, 2021
    • 7 min

    Let's create an MPAGD game - Part 23: Adding basic sounds with BEEP and CRASH

    Introduces BEEP, CRASH, DELAY, AIRBORNE , timers and temporary variables
    1680

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