• Bruce

9/10 Planeta Sinclair review

Updated: Jun 16

Wow!

Cocoa and the Time Machine has been reviewed by the respected Portuguese Spectrum blog Planeta Sinclair, scoring a 9/10.

here's a few words from their reviewer Andre Leao:


"Cocoa and the Time Machine is one of the most fun games we've had the opportunity to try in recent times, it's addictive, and it won't give anyone a break until it's finished..."


"Cocoa and the Time Machine is much more than a simple platform game.It is a real adventure, where more than paying attention to time and jumping precision, which is also necessary, it is necessary to think about how to solve the puzzles that are being presented.It is advisable to pay attention to the messages that pass through in the footer, as they provide safe clues for pending tasks.Just to give an example, the message above shows that an elevator does not work.But what elevator is this?And how can we get it up and running?As a general rule, the pieces are close together, avoiding large displacements, but they are not always as immediate as in the present case."



Full review: https://planetasinclair.blogspot.com/2020/06/cocoa-and-time-machine.html

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aboutME

Hello, I'm Bruce and I write games for old 8bit computers using Jonathan Cauldwell's excellent Multi-Platform Arcade Games Designer (MPAGD)

I've written a few successful* games for the Sinclair ZX Spectrum and MSX platforms that have been (largely) well received with my most recent game - Twenty Four Hour Parsley People scoring a 10 out of 10 on Planeta Sinclair.

In my blog I am sharing lots of the code that I wrote for my games, in a way that you can use in your own games.   I've commented it so that you'll learn some of the techniques I use to create interesting new mechanics and help your games stand out from the pack.

MPAGD includes lots of standard scripts, they're great to get you started, but if you're new (or just rusty) when it comes to writing code, hopefully my tutorials will help you get started and  turn your imagination into awesome 8 bit games!

All my code is free to use and do with as you please, but if you find them useful please feel free to buy me a coffee :)

*successful is a very relative term in 8bit computer games

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