Let's create an MPAGD game: Part 13; Editing the MAP
The Map Editor is where we connect our screens together.
When you first open it there will be just one screen, Screen 0:
This is our first screen, the one we just added an exit on the right hand side.
So let's add our second screen (Screen 1) to the right of Screen 0. To do that, just click to the right of screen 0
A 0 in a white box will appear, click it again and it will increment to 1.
It should look like this:
Note that Screen 0 has an * asterisk next to it, this tells us that this is the starting screen, but your starting screen doesn't need to be 0, to change it to screen 1 just hit the Enter key.
To switch it back to screen 0 click on the 0...oh dear...it turned to 1, now we have two screen 1s, nevermind RIGHT-CLICK it and it will decrement to 0, hit the ENTER key and the asterisk should be back next to the 0.
And that's how you edit your map.
Build and test your game, this time lets go through the exit...
SO, with MPAGD we can create games that are either sequential screen by screen (like Manic Miner) or Open, where we can move from room to room (like Jet Set Willy)
OK, let's get back to adding the code for going up and down the ladders
NEXT: Part 14 : Editing the Player Script